Beginner and mechanics guides

Finding and improving cards

Understand dirty-card pools, card boxes, fragments, qualities, rarities, prices, and duplicate swaps.

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Cards can enter the collection through several systems. The archive reports the configured rarity and quality pools, but does not divide a rarity chance into an invented exact chance for one named card.

How it works

01

Dirty-card finds

Trash-zone configuration includes four to eight dirty-card pickups and separate rarity and quality pools.

02

Card boxes

A box costs 10,000 and contains four standard slots plus one premium slot, each with its own rarity pool.

03

Fragments and duplicates

The static rules require five card parts for the fragment system and allow three identical cards of one quality to move up one quality tier.

Reference data

These percentages describe rarity and quality pools, not the exact chance of one named card. Runtime behavior still needs confirmation.

Dirty-card finds4–8Configured per pile

Torn 64% · Crumpled 27% · Good 9%

Card box10,0004 Standard slots · 1 Premium slotCard economy →
Card fragments5Parts required

Configured pickup interval: 50